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Old May 20, 2005, 11:06 PM // 23:06   #21
Ascalonian Squire
 
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Quote:
Originally Posted by Arri
oh, so what your saying now is, "If the guy being ganged on has more skill than the people ganging on him and the lone guy wins the PVP system sucks because theres no way possable for one guy to fight 3 at once and even have a chance at winning."? news flash, this aint WoW, its entirly possable for one Mo/W to take on 3 W/Mo's and win, and just because you couldnt do it doesnt mean its a lie....

*cough*Shielding Hands/Zealots Fire/spam heal/protection skills*cough*
What I'm saying is that the only way that would be possible without using an exploit is if either the 3 opponents are complete retards, or PvP is completely broken. Should I spell it out for you some more, or do you not see how rediculous you sound that you accept this as being perfectly acceptable?

The original post was claiming that he with his Mo/W can whip 3 W/Mo. Sure, if they are 7 yo kids or have a combined IQ of 1 of him it's possible, but then again that would not be much of accomplishment, would it? OTOH, if the opponents were at least semi-skilled, then something in the PvP aspect of this game is completely broken. See, if the skill lvl of the participants is even mildly comparable, then this WILL NOT happen. If it's not, well then it almost does not matter what build is used to defeat 3 opponents, as that is not an accomplishment at all. Maybe it is YOU who is used to playing with mostly retards and think that this is normal.



-A
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Old May 20, 2005, 11:23 PM // 23:23   #22
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Originally Posted by Ashock
What I'm saying is that the only way that would be possible without using an exploit is if either the 3 opponents are complete retards, or PvP is completely broken. Should I spell it out for you some more, or do you not see how rediculous you sound that you accept this as being perfectly acceptable?

The original post was claiming that he with his Mo/W can whip 3 W/Mo. Sure, if they are 7 yo kids or have a combined IQ of 1 of him it's possible, but then again that would not be much of accomplishment, would it? OTOH, if the opponents were at least semi-skilled, then something in the PvP aspect of this game is completely broken. See, if the skill lvl of the participants is even mildly comparable, then this WILL NOT happen. If it's not, well then it almost does not matter what build is used to defeat 3 opponents, as that is not an accomplishment at all. Maybe it is YOU who is used to playing with mostly retards and think that this is normal.



-A
Tell me one thing, WHY did you care so much as to continue this "how did the Mo/W kill 3 W/Mo's alone" argument? just for the sake of trying to make me look like an idiot? if so then your only hurting yourself, because to me this argument is OVER.
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Old May 21, 2005, 06:47 PM // 18:47   #23
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Quote:
Originally Posted by Ashock
However, I do not just doubt but I am 100% sure that you are exaggerating your PvP accomplishments.
-A
Are you 100% sure about a lot of things you know nothing about? I mean, you just admitted yourself you are relatively new to this game. And to be honest, you're the one doing the ****waving here, not me. But, it seems the OP has gotten his or her use of this thread, and I will now let it die instead of continuing this.

-Virt
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Old May 23, 2005, 08:21 AM // 08:21   #24
Ascalonian Squire
 
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Originally Posted by Arri
Tell me one thing, WHY did you care so much as to continue this "how did the Mo/W kill 3 W/Mo's alone" argument? just for the sake of trying to make me look like an idiot?
Why? Because I do not like show-offs.



Have a nice day.



-A
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Old May 23, 2005, 01:13 PM // 13:13   #25
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For PvE, I would say Mo/W is better. Both are very good at staying alive, but Smiting is better for ripping through mass groups.

For PvP, it's a matter of what you want to do. W/Mo is for staying alive, Mo/W is for keeping everyone else alive. If I had to pick one as better, I'd go Mo/W, as personally I think warriors should be more focused on killing than keeping themselves alive. Let the real monks look after your health bar. On the other hand though, probably every group should have a tough W/Mo or R/Mo for emergency ressing if your monks get taken out.

And it shouldn't be a factor in your decision, but W/Mo really are too common.
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